Principles of Perception, Design, and Comics

World Science Festival 2009: Bobby McFerrin Demonstrates the Power of the Pentatonic Scale from World Science Festival on Vimeo.

Filling in the gaps. Bobby McFerrin didn’t ask everyone to guess a sound - he started a pattern with one sound, then another, and another. The relationship between those sounds is design (the Pentatonic Scale), the audience participating to fill in the gaps demonstrates the Closure principle of perception. 

I came across this video while preparing for a special series of the Lean Into Art Cast centered on the topic of Design. Andy Rutlege’s blog is a fantastic resource on Design. A great place to start exploring his writing is his 5 part Gestalt Principles of Perception series.

Worth noting: both Uniform Connectedness/Good Continuation and Closure have extra strong ties to the underlying mechanisms of comics as a highly participatory form of communication.

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joamette:

Princess Mononoke, Studio Ghibli (1997)

Favorite movie.

Just realized I’ve misplaced my making-of Princess Mononoke book. The art and process were fascinating though the highlight of the book for me is the poetry Miyazaki wrote to capture the essence of the characters. I recall Yakul’s as being especially awesome.

Gohan sketch card. Both DBZ sketches due to my recent re-watching of the Garlic Jr. Saga.

Gohan sketch card. Both DBZ sketches due to my recent re-watching of the Garlic Jr. Saga.

Piccolo sketch card.

Piccolo sketch card.

The Ice King Approaches #adventutretime #sketchcard

The Ice King Approaches #adventutretime #sketchcard

Polytechnicast - Service of a Game

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In this episode of the Polytechnicast, I delve into some behind the scenes planning and development I do to support Guitar Fretter.

Recently I received an email from an Android user who is rather good at the game. On her Android device once she gets past level 12 or so the game has problems. I share details on how I’ll tackle that issue, ponder the complexities of the Android market, future updates for Guitar Fretter and behind the scenes thoughts on Guitar Fretter’s game design.

Links Mentioned and Links That Came to Mind While Writing These Show Notes

Follow Rob on Twitter or his blog at Interactive-Storyteller.com

Polytechnicast_-_Service_of_a_Game.mp3 Listen on Posterous

Posted via email from Art Geek Zoo Polytechnicast

Lean Into Art Cast - Skill Set Overlap

Lia19_art

I call it an “emergent topic”. We started with the intent to mention my recent talk for the Comic Artist’s Forum at the Ann Arbor District Library and the topic took a life of its own. Jerzy and I went with it to explore how building an audience for your creative work is similar to both event planning and connecting with your local art scene.

Download MP3

Show Notes


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Great episode (http://5by5.tv/webahead/13) in a great podcast series. If you’re not already excited about learning and using current web site craft… “you will be… heh…heh… you will be”.

Great episode (http://5by5.tv/webahead/13) in a great podcast series. If you’re not already excited about learning and using current web site craft… “you will be… heh…heh… you will be”.

But over the past few months the conversations often distilled: His frustration with the social media space, gamification, the superficial Bay Area startup culture and all its behaviors. He was enduring the stress of becoming better-known for what he stood against than for what he stood for. And it quickly became clear to me that Cow Clicker was the receptacle for his aggression.
The Life-Changing Rightward-Facing $20 Cow,” Leigh Alexander, Kotaku.  Wonderful #longread about Ian Bogost, the creator of Cow Clicker, a game which satirizes Facebook games like Farmville.  I’m fascinated by what I think of as protest programming.  (via lifeandcode)

Polytechnicast - Jumping into Clojure with Special Guest Craig Andera

Clojure_-_polytechnicast_logo1-1
In this episode of the Polytechnicast I’m joined by special guest Craig Andera for a totally unscripted tutorial session on programming Clojure. Clojure happens to be Craig’s programming language of choice.

Clojure is a very different coding experience for someone like me who’s into Lua, Python, JavaScript, and ActionScript. Before this podcast I hadn’t written a single line of Clojure - now I feel I have a grasp on the basics.

This is an episode I hope will be interesting whether you’re curious about getting into coding, familiar with coding and are wondering about Clojure, or curious to see how I explore an unfamiliar coding language.

Links Mentioned

Follow Rob on Twitter or his blog at Interactive-Storyteller.com

Polytechnicast_-_Jump_into_Clojure_with_Special_Guest_Craig_Andera.mp3 Listen on Posterous

Posted via email from Art Geek Zoo Polytechnicast