Posts tagged work in progress

Creature Design, Work in Progress

Bug creature design, work in progress. Started it as a rough-sketch iPad painting and I found the creature looked too blocky/brick-wallish to communicate clearly in silhouette (that stage isn’t depicted in the screencap). I refined the silhouette in Inkpad (image on the left) then started fleshing out details in the desktop version of SketchBook Pro (image on the right).

Bugman_-_wip

 

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TurboGrafx Cameo w/Game Design Workshop Notecards

Notecards are part of my iterative process. These notecards are from whittling and playing with the topics I’ll be covering in my upcoming game design workshop at Lean Into Art. It’ll cover part of what’s outlined here - enough to design and build a basic game in HTML5 and JavaScript. More news to come.

Rob_stenzinger_-_game_design_workshop_notecards_wip_and_turbographx_express
As to the TurboGrafx (actually the portable TurboExpress in this case) it’s been back on my desk the last few days for fun and research… wow does it eat batteries.

Turbographx_16_turboexpress

The TurboGraphix 16 (w/CD-ROM) is my overall favorite 16 bit era game system due to games like Devil’s Crush, Bomberman 93, and Y’s Book I and II.

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Work in progress pics - Crunchy and Battle Axe Bill!

It’s the Mystical Guitar Brothers! A few weeks back I drew a similar pose of them on a sketch card - but they were clearly not happy about working together. This piece is both larger and based on the thought of “what-if they actually fought on the same side”?  Made in brush pen and Copic marker 8”x10”.

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