In this episode of the Polytechnicast I share some thoughts on using empathy as a way to guide design choices in interactive projects.
Follow Rob on Twitter or his blog at Interactive-Storyteller.com and workshops at Lean Into Art
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Presented by Brad Colbow at last week’s M3 conference. Paging through this deck is rather entertaining - would have loved to have seen Brad present this live. I couldn’t agree with the core thesis more: to provide a good user experience, first you have to care.
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We’ve produced over 25 hours of video (making comics, visual arts, storytelling, character design, creative learning, UI design, game design) for #30Classes in 30 Days at Lean Into Art. So far so good!
11 more classes to go, I wonder if we’ll reach 40 hours?
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