Posts tagged storytelling

Lean Into Art - Workshop Schedule Filling Up!

We’re beginning to fill November’s calendar for the big 30 Classes in 30 Days event! Here are some of the great workshops you’ll get by signing up:

Comics Fundamentals with Jerzy Drozd
A four-part series of workshops taking you from blank page to a developed comics story.

Creating Crazy Characters! with Krishna Sadasivam
A four-part series of workshops where you’ll learn how to use line, pose, and silhouettes to create memorable and dynamic characters.

Foundations of Dynamic Linework with Brandon Dayton
Get a top-to-bottom understanding of how you can use lines to create focus and structure in your illustrations.

Creating Compelling Characters with Tyler James
The creator of the 30 Characters Challenge shares some advanced techniques on how to create characters readers will care about. 

We’ve also scheduled some Lab sessions on the calendar. Like a lab in school, these will be informal sessions led by an instructor with a proposed topic, though you’re welcome to bring your own wonderings or questions to discuss in a roundtable format.

You can subscribe to our public calendar using the following links to stay informed on what workshops are being added to our schedule as we drop them in: 

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And don’t forget! Only a few more days to take advantage of the early bird discounted registration for the event! After this coming Friday, registration fees will increase. So sign up soon!

Exciting to see the schedule come together for 30 Classes in 30 Days!

Posted via email from Blog of an Interactive Storyteller | Comment »

First Comics: 2004 Jenhannu Intro and Outro

Before I started “making comics”, many of my early drawings were inspired by comic artists such as Charles Schultz, Berkely Breathed, and Gary Larson. My drawings were one-offs, copying comics that inspired me. Even though they were all comic-related it was many years later when I started to actually make comics.

A videogame project I was working on circa 2004 called Jenhannu is what I got me into actual comic storytelling. It was a role-playing game that used a lot of comics symbols/language in the UI.

The comic below was part of Jenhannu’s finished demo and presented in two parts. Five pages total, the first three pages introduced the first scenario.The second two pages closed out the scenario and the overall game demo.

The art is by yours truly, story by Javen Ackerman of thewinchcombe.com.

I’ll post more of my old work from time to time… I find it informative to look back and see the ways my art has improved and consider what I really like about some of the old work.

Posted via email from Rob Stenzinger | Comment »