But over the past few months the conversations often distilled: His frustration with the social media space, gamification, the superficial Bay Area startup culture and all its behaviors. He was enduring the stress of becoming better-known for what he stood against than for what he stood for. And it quickly became clear to me that Cow Clicker was the receptacle for his aggression.
“The Life-Changing Rightward-Facing $20 Cow,” Leigh Alexander, Kotaku. Wonderful #longread about Ian Bogost, the creator of Cow Clicker, a game which satirizes Facebook games like Farmville. I’m fascinated by what I think of as protest programming. (via lifeandcode)
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